I found it pretty entertaining, and simple enough to understand. I got all of the medals :)
I found it pretty entertaining, and simple enough to understand. I got all of the medals :)
Thanks Jecjokcer, my 5 years old love it too, i always test the simplicity with my son, then is so funny see how older players cant understant directions.
I loved it, and fullscreen is great! But I do have a few issues.
#1 - You missed the chance to make all of the bees income noises different! That would of made this a little less repetitive feeling.
#2 - I'd love different music, though this fits really well XD But sadly there's no separate mute button between the money noise and it. (I listen so I know when my bees have died)
#3 - I seem to have flash player crash after awhile in fullscreen :*(
I'm also a bit curios to see what a slider that auto buys bees slowly would do to improve the "wait" in this game.
Thanks, all good points
glad you loved it XD
I like it, the jokes fit well though I'd love to see more added on to it. What exactly does "Spirit Boost" do?
I played through to ending 3, and honestly I'm happy enough with it to not continue. It was done well and as with the last I'm exited to see more :)
The simplicity of these pull them together so well, and it allows a better narrative for the story without the need to act it out in full. I love it, and can't really suggest any changes though I'd love a longer one or multiple ones brought together as a larger project.
This is almost literally the exact same game, its far too tedious to progress, copy paste artwork, lazy repetitive music...
It was pretty well done, a few things that could be improved in the next one if it comes. I'd personally like a better art style and general improvements to how building works (AI target walls behind towers before towers, upgrading was nice but the small map made some turrets feel useless).
I was also a bit sad to only see your own high score compared to mine XD
My high score 16,803 wouldn't happen to be a combination of both of my playthroughs would it? (I beat it on easy then on hard)
You're right. A larger map is definitely a must, and AI needs some tweaks. If I make another tower defense, a lot of general improvements would be made including art.
The score actually is based off of each playthrough added up. This gives an incentive to play again to maintain the top spot. I can, however, change it depending on what people like.
You are Julius Mario, the weed-smoking keyboard warrior! Your destiny is to peen on Alice!
How can something so simple be so entertaining XD
Anything and everything at once!
Age 31, Male
Community Manager
New York USA
Joined on 3/17/08